ESMF_StateEx Program

Variables

Type Attributes Name Initial
character(len=ESMF_MAXSTR) :: bundlename
character(len=ESMF_MAXSTR) :: dataname
character(len=ESMF_MAXSTR) :: failMsg
character(len=ESMF_MAXSTR) :: statename
character(len=ESMF_MAXSTR) :: testname
integer :: finalrc
integer :: rc
integer :: result = 0
logical :: neededFlag
type(ESMF_FieldBundle) :: bundle1
type(ESMF_FieldBundle) :: bundle2
type(ESMF_State) :: state1
type(ESMF_State) :: state2
type(ESMF_State) :: state3

Source Code

    program ESMF_StateEx

!------------------------------------------------------------------------------
!ESMF_EXAMPLE        String used by test script to count examples.
!==============================================================================
#include "ESMF.h"

    ! ESMF Framework module
    use ESMF
    use ESMF_TestMod
    implicit none

#define ESMF_ENABLESTATENEEDED

    ! Local variables
    integer :: rc
    character(ESMF_MAXSTR) :: statename, bundlename, dataname
    !type(ESMF_Field) :: field1
    type(ESMF_FieldBundle) :: bundle1, bundle2
    type(ESMF_State) :: state1, state2, state3
    integer :: finalrc
    logical :: neededFlag
    integer :: result = 0     ! all pass
    character(ESMF_MAXSTR) :: testname
    character(ESMF_MAXSTR) :: failMsg

    finalrc = ESMF_SUCCESS

!-------------------------------------------------------------------------
!-------------------------------------------------------------------------

    write(failMsg, *) "Example failure"
    write(testname, *) "Example ESMF_StateEx"

!-------------------------------------------------------------------------
!-------------------------------------------------------------------------



    call ESMF_Initialize(defaultlogfilename="StateEx.Log", &
                     logkindflag=ESMF_LOGKIND_MULTI, rc=rc)

!-------------------------------------------------------------------------
    print *, "State Example 1: Import State"

    ! This will probably be called from inside the Component Init code
    statename = "Atmosphere"
    state1 = ESMF_StateCreate(name=statename,   &
                              stateintent=ESMF_STATEINTENT_IMPORT, rc=rc)  
    print *, "State Create returned, name = ", trim(statename)

    ! Data would be added here and the State reused inside the run
    !  routine of a sequential application.

    print *, "State Example 1 finished"
    if (rc.NE.ESMF_SUCCESS) finalrc = ESMF_FAILURE

!-------------------------------------------------------------------------
!BOE
!\subsubsection{Add items to a State}
!   
!  Creation of an empty {\tt ESMF\_State}, and adding an {\tt ESMF\_FieldBundle}
!  to it.  Note that the {\tt ESMF\_FieldBundle} does not get destroyed when
!  the {\tt ESMF\_State} is destroyed; the {\tt ESMF\_State} only contains
!  a reference to the objects it contains.  It also does not make a copy;
!  the original objects can be updated and code accessing them by using
!  the {\tt ESMF\_State} will see the updated version.
!EOE


    ! Example 2:
    !
    !  Create, Add Data, Query, then Destroy a State.
 
    print *, "State Example 2: Export State"

!BOC
    statename = "Ocean"
    state2 = ESMF_StateCreate(name=statename,  &
                              stateintent=ESMF_STATEINTENT_EXPORT, rc=rc)  
!EOC

    print *, "State Create returned, name = ", trim(statename)
    if (rc.NE.ESMF_SUCCESS) finalrc = ESMF_FAILURE
!BOC
    bundlename = "Temperature"
    bundle1 = ESMF_FieldBundleCreate(name=bundlename, rc=rc)
    print *, "FieldBundle Create returned", rc
!EOC
    if (rc.NE.ESMF_SUCCESS) finalrc = ESMF_FAILURE
!BOC
    call ESMF_StateAdd(state2, (/bundle1/), rc=rc)
    print *, "StateAdd returned", rc
!EOC
    if (rc.NE.ESMF_SUCCESS) finalrc = ESMF_FAILURE

    ! Loop here, updating FieldBundle contents each time step

!BOC
    call ESMF_StateDestroy(state2, rc=rc)
!EOC
    print *, "State Destroy returned", rc
    if (rc.NE.ESMF_SUCCESS) finalrc = ESMF_FAILURE
!BOC
    call ESMF_FieldBundleDestroy(bundle1, rc=rc)
!EOC
    print *, "FieldBundle Destroy returned", rc
    print *, "State Example 2 finished"
    if (rc.NE.ESMF_SUCCESS) finalrc = ESMF_FAILURE

!-------------------------------------------------------------------------
!BOE
!\subsubsection{Add placeholders to a State}
!   
! If a component could potentially produce a large number of optional
! items, one strategy is to add the names only of those objects to the
! {\tt ESMF\_State}.  Other components can call framework routines to
! set the {\tt ESMF\_NEEDED} flag to indicate they require that data.
! The original component can query this flag and then produce only the
! data that is required by another component.
!EOE

    print *, "State Example 3: Export State with Placeholder"

    ! The producing Component creates the menu of data items available.
!BOC
    statename = "Ocean"
    state3 = ESMF_StateCreate(name=statename,  &
                              stateintent=ESMF_STATEINTENT_EXPORT, rc=rc)  
!EOC
    print *, "State Create returned", rc, " name = ", trim(statename)
    if (rc.NE.ESMF_SUCCESS) finalrc = ESMF_FAILURE
!BOC
    dataname = "Downward wind:needed"
    call ESMF_AttributeSet (state3, dataname, .false., rc=rc)
!EOC
    print *, "AttributeSet returned", rc, " name = ", trim(dataname)
    if (rc.NE.ESMF_SUCCESS) finalrc = ESMF_FAILURE
!BOC
    dataname = "Humidity:needed"
    call ESMF_AttributeSet (state3, dataname, .false., rc=rc)
!EOC
    print *, "AttributeSet returned", rc, " name = ", trim(dataname)

    ! See next example for how this is used.

    print *, "State Example 3 finished"
    if (rc.NE.ESMF_SUCCESS) finalrc = ESMF_FAILURE

!-------------------------------------------------------------------------
#if defined (ESMF_ENABLESTATENEEDED)
!BOE
!\subsubsection{Mark an item {\tt NEEDED}}
!   
! How to set the {\tt NEEDED} state of an item.
!EOE

    print *, "State Example 4: Get/Set Needed flags in Export State"

    ! Given state3 from the previous example, the Coupler or Application
    ! is given an opportunity to mark which data items are needed.

!BOC
    dataname = "Downward wind:needed"
    call ESMF_AttributeSet (state3, name=dataname, value=.true., rc=rc)
!EOC
    print *, "AttributeSet returned", rc
    if (rc.NE.ESMF_SUCCESS) finalrc = ESMF_FAILURE

!-------------------------------------------------------------------------
!BOE
!\subsubsection{Create a {\tt NEEDED} item}
!   
! Query an item for the {\tt NEEDED} status, and creating an item on demand.
! Similar flags exist for "Ready", "Valid", and "Required for Restart",
! to mark each data item as ready, having been validated, or needed if the
! application is to be checkpointed and restarted.  The flags are supported
! to help coordinate the data exchange between components.
!EOE

    !  Query Needed flags, and add FieldBundle data
 
    print *, "State Example 5: Get/Set Needed flags in Export State, continued"

    ! Given state3 from the previous examples, the producing Component
    ! can check the state to see what data items are required.

!BOC
    dataname = "Downward wind:needed"
    call ESMF_AttributeGet (state3, dataname, value=neededFlag, rc=rc)
!EOC
      if (rc.NE.ESMF_SUCCESS) finalrc = ESMF_FAILURE
!BOC
    if (rc == ESMF_SUCCESS .and. neededFlag) then
        bundlename = dataname
        bundle2 = ESMF_FieldBundleCreate(name=bundlename, rc=rc)
!EOC
        print *, "FieldBundle Create returned", rc, "name = ", trim(bundlename)
        if (rc.NE.ESMF_SUCCESS) finalrc = ESMF_FAILURE
!BOC
        call ESMF_StateAdd(state3, (/bundle2/), rc=rc)
!EOC
        print *, "StateAdd returned", rc
        if (rc.NE.ESMF_SUCCESS) finalrc = ESMF_FAILURE
!BOC
    else
        print *, "Data not marked as needed", trim(dataname)
    endif
!EOC
    print *, "State Example 5 finished"
#endif
    call ESMF_StateDestroy(state3, rc=rc)
    if (rc.NE.ESMF_SUCCESS) finalrc = ESMF_FAILURE
    print *, "State Destroy returned", rc

!-------------------------------------------------------------------------
!   ! Similar flags exist for "Ready" and for "Valid" to mark each data
!   !  item as ready or having been validated, to help synchronize data
!   !  exchange between Components and Couplers.  Also "Required for 
!   !  Restart".
!-------------------------------------------------------------------------

    ! IMPORTANT: ESMF_STest() prints the PASS string and the # of processors in the log
    ! file that the scripts grep for.
    call ESMF_STest((finalrc.eq.ESMF_SUCCESS), testname, failMsg, result, ESMF_SRCLINE)

    call ESMF_Finalize(rc=rc)

    if (rc.NE.ESMF_SUCCESS) finalrc = ESMF_FAILURE

    if (finalrc.EQ.ESMF_SUCCESS) then
        print *, "PASS: ESMF_StateEx.F90"
    else
        print *, "FAIL: ESMF_StateEx.F90"
    end if

    end program ESMF_StateEx