subroutine test_STOD_3DCartMeshToMesh(rc)
integer, intent(out) :: rc
logical :: correct
integer :: localrc
type(ESMF_Mesh) :: dstMesh
type(ESMF_Mesh) :: srcMesh
type(ESMF_Field) :: srcField
type(ESMF_Field) :: dstField
type(ESMF_Array) :: dstArray
type(ESMF_Array) :: lonArrayA
type(ESMF_Array) :: srcArrayA
type(ESMF_RouteHandle) :: routeHandle
type(ESMF_ArraySpec) :: arrayspec
type(ESMF_VM) :: vm
real(ESMF_KIND_R8), pointer :: farrayPtrXC(:,:), farrayPtr1D(:)
real(ESMF_KIND_R8), pointer :: farrayPtrYC(:,:)
real(ESMF_KIND_R8), pointer :: farrayPtr(:,:),farrayPtr2(:,:)
integer :: clbnd(2),cubnd(2)
integer :: fclbnd(2),fcubnd(2)
integer :: i1,i2,i3, index(2)
integer :: lDE, localDECount
real(ESMF_KIND_R8) :: coord(2)
character(len=ESMF_MAXSTR) :: string
real(ESMF_KIND_R8) :: dx,dy
real(ESMF_KIND_R8) :: x,y,z
integer :: spherical_grid
integer, pointer :: larrayList(:)
integer :: localPet, petCount
integer, pointer :: nodeIds(:),nodeOwners(:)
real(ESMF_KIND_R8), pointer :: nodeCoords(:)
integer, pointer :: elemIds(:),elemTypes(:),elemConn(:)
integer :: numNodes, numElems
integer :: numQuadElems,numTriElems, numTotElems
! result code
integer :: finalrc
! init success flag
correct=.true.
rc=ESMF_SUCCESS
! get pet info
call ESMF_VMGetGlobal(vm, rc=localrc)
if (ESMF_LogFoundError(localrc, &
ESMF_ERR_PASSTHRU, &
ESMF_CONTEXT, rcToReturn=rc)) return
call ESMF_VMGet(vm, petCount=petCount, localPet=localpet, rc=localrc)
if (ESMF_LogFoundError(localrc, &
ESMF_ERR_PASSTHRU, &
ESMF_CONTEXT, rcToReturn=rc)) return
! If we don't have 1 or 4 PETS then exit successfully
if ((petCount .ne. 1) .and. (petCount .ne. 4)) then
print*,'ERROR: test must be run using exactly 1 or 4 PETS - detected ',petCount
rc=ESMF_FAILURE
return
endif
! setup source Mesh
if (petCount .eq. 1) then
! Set number of nodes
numNodes=18
! Allocate and fill the node id array.
allocate(nodeIds(numNodes))
nodeIds=(/1,2,3,4,5,6,7,8,9, &
10,11,12,13,14,15,16,17,18/)
! Allocate and fill node coordinate array.
! Since this is a 3D Mesh the size is 3x the
! number of nodes.
allocate(nodeCoords(3*numNodes))
nodeCoords=(/0.0,0.0,0.0, & ! node id 1
1.0,0.0,0.0, & ! node id 2
2.0,0.0,0.0, & ! node id 3
0.0,1.0,0.0, & ! node id 4
1.0,1.0,0.0, & ! node id 5
2.0,1.0,0.0, & ! node id 6
0.0,2.0,0.0, & ! node id 7
1.0,2.0,0.0, & ! node id 8
2.0,2.0,0.0, & ! node id 9
0.0,0.0,1.0, & ! node id 10
1.0,0.0,1.0, & ! node id 11
2.0,0.0,1.0, & ! node id 12
0.0,1.0,1.0, & ! node id 13
1.0,1.0,1.0, & ! node id 14
2.0,1.0,1.0, & ! node id 15
0.0,2.0,1.0, & ! node id 16
1.0,2.0,1.0, & ! node id 17
2.0,2.0,1.0 /) ! node id 18
! Allocate and fill the node owner array.
! Since this Mesh is all on PET 0, it's just set to all 0.
allocate(nodeOwners(numNodes))
nodeOwners=0 ! everything on PET 0
! Set the number of each type of element, plus the total number.
numElems=4
! Allocate and fill the element id array.
allocate(elemIds(numElems))
elemIds=(/1,2,3,4/)
! Allocate and fill the element topology type array.
allocate(elemTypes(numElems))
elemTypes=ESMF_MESHELEMTYPE_HEX
! Allocate and fill the element connection type array.
! Note that entries in this array refer to the
! positions in the nodeIds, etc. arrays and that
! the order and number of entries for each element
! reflects that given in the Mesh options
! section for the corresponding entry
! in the elemTypes array.
allocate(elemConn(8*numElems))
elemConn=(/1,2,5,4,10,11,14,13, & ! elem id 1
2,3,6,5,11,12,15,14, & ! elem id 2
4,5,8,7,13,14,17,16, & ! elem id 3
5,6,9,8,14,15,18,17/) ! elem id 4
else if (petCount .eq. 4) then
! Setup mesh data depending on PET
if (localPET .eq. 0) then !!! This part only for PET 0
! Set number of nodes
numNodes=8
! Allocate and fill the node id array.
allocate(nodeIds(numNodes))
nodeIds=(/1,2,4,5,10,11,13,14/)
! Allocate and fill node coordinate array.
! Since this is a 2D Mesh the size is 2x the
! number of nodes.
allocate(nodeCoords(3*numNodes))
nodeCoords=(/0.0,0.0,0.0, & ! node id 1
1.0,0.0,0.0, & ! node id 2
0.0,1.0,0.0, & ! node id 4
1.0,1.0,0.0, & ! node id 5
0.0,0.0,1.0, & ! node id 10
1.0,0.0,1.0, & ! node id 11
0.0,1.0,1.0, & ! node id 13
1.0,1.0,1.0 /) ! node id 14
! Allocate and fill the node owner array.
allocate(nodeOwners(numNodes))
nodeOwners=(/0, & ! node id 1
0, & ! node id 2
0, & ! node id 4
0, & ! node id 5
0, & ! node id 10
0, & ! node id 11
0, & ! node id 13
0/) ! node id 14
! Set the number of each type of element, plus the total number.
numElems=1
! Allocate and fill the element id array.
allocate(elemIds(numElems))
elemIds=(/1/)
! Allocate and fill the element topology type array.
allocate(elemTypes(numElems))
elemTypes=(/ESMF_MESHELEMTYPE_HEX/) ! elem id 1
! Allocate and fill the element connection type array.
! Note that entry are local indices
allocate(elemConn(8*numElems))
elemConn=(/1,2,4,3,5,6,8,7/) ! elem id 1
else if (localPET .eq. 1) then !!! This part only for PET 1
! Set number of nodes
numNodes=8
! Allocate and fill the node id array.
allocate(nodeIds(numNodes))
nodeIds=(/2,3,5,6,11,12,14,15/)
! Allocate and fill node coordinate array.
! Since this is a 3D Mesh the size is 2x the
! number of nodes.
allocate(nodeCoords(3*numNodes))
nodeCoords=(/1.0,0.0,0.0, & ! node id 2
2.0,0.0,0.0, & ! node id 3
1.0,1.0,0.0, & ! node id 5
2.0,1.0,0.0, & ! node id 6
1.0,0.0,1.0, & ! node id 11
2.0,0.0,1.0, & ! node id 12
1.0,1.0,1.0, & ! node id 14
2.0,1.0,1.0/) ! node id 15
! Allocate and fill the node owner array.
allocate(nodeOwners(numNodes))
nodeOwners=(/0, & ! node id 2
1, & ! node id 3
0, & ! node id 5
1, & ! node id 6
0, & ! node id 11
1, & ! node id 12
0, & ! node id 14
1/) ! node id 15
! Set the number of each type of element, plus the total number.
numElems=1
! Allocate and fill the element id array.
allocate(elemIds(numElems))
elemIds=(/2/)
! Allocate and fill the element topology type array.
allocate(elemTypes(numElems))
elemTypes=(/ESMF_MESHELEMTYPE_HEX/) ! elem id 1
! Allocate and fill the element connection type array.
! Note that entry are local indices
allocate(elemConn(8*numElems))
elemConn=(/1,2,4,3,5,6,8,7/) ! elem id 1
else if (localPET .eq. 2) then !!! This part only for PET 2
! Set number of nodes
numNodes=8
! Allocate and fill the node id array.
allocate(nodeIds(numNodes))
nodeIds=(/4,5,7,8,13,14,16,17/)
! Allocate and fill node coordinate array.
! Since this is a 3D Mesh the size is 2x the
! number of nodes.
allocate(nodeCoords(3*numNodes))
nodeCoords=(/0.0,1.0,0.0, & ! node id 4
1.0,1.0,0.0, & ! node id 5
0.0,2.0,0.0, & ! node id 7
1.0,2.0,0.0, & ! node id 8
0.0,1.0,1.0, & ! node id 13
1.0,1.0,1.0, & ! node id 14
0.0,2.0,1.0, & ! node id 16
1.0,2.0,1.0/) ! node id 17
! Allocate and fill the node owner array.
! Since this Mesh is all on PET 0, it's just set to all 0.
allocate(nodeOwners(numNodes))
nodeOwners=(/0, & ! node id 4
0, & ! node id 5
2, & ! node id 7
2, & ! node id 8
0, & ! node id 13
0, & ! node id 14
2, & ! node id 16
2/) ! node id 17
! Set the number of each type of element, plus the total number.
numElems=1
! Allocate and fill the element id array.
allocate(elemIds(numElems))
elemIds=(/3/)
! Allocate and fill the element topology type array.
allocate(elemTypes(numElems))
elemTypes=(/ESMF_MESHELEMTYPE_HEX/) ! elem id 1
! Allocate and fill the element connection type array.
! Note that entry are local indices
allocate(elemConn(8*numElems))
elemConn=(/1,2,4,3,5,6,8,7/) ! elem id 1
else if (localPET .eq. 3) then !!! This part only for PET 3
! Set number of nodes
numNodes=8
! Allocate and fill the node id array.
allocate(nodeIds(numNodes))
nodeIds=(/5,6,8,9,14,15,17,18/)
! Allocate and fill node coordinate array.
! Since this is a 3D Mesh the size is 2x the
! number of nodes.
allocate(nodeCoords(3*numNodes))
nodeCoords=(/1.0,1.0,0.0, & ! node id 5
2.0,1.0,0.0, & ! node id 6
1.0,2.0,0.0, & ! node id 8
2.0,2.0,0.0, & ! node id 9
1.0,1.0,1.0, & ! node id 14
2.0,1.0,1.0, & ! node id 15
1.0,2.0,1.0, & ! node id 17
2.0,2.0,1.0/) ! node id 18
! Allocate and fill the node owner array.
allocate(nodeOwners(numNodes))
nodeOwners=(/0, & ! node id 5
1, & ! node id 6
2, & ! node id 8
3, & ! node id 9
0, & ! node id 14
1, & ! node id 15
2, & ! node id 17
3/) ! node id 18
! Set the number of each type of element, plus the total number.
numElems=1
! Allocate and fill the element id array.
allocate(elemIds(numElems))
elemIds=(/4/)
! Allocate and fill the element topology type array.
allocate(elemTypes(numElems))
elemTypes=(/ESMF_MESHELEMTYPE_HEX/) ! elem id 1
! Allocate and fill the element connection type array.
! Note that entry are local indices
allocate(elemConn(8*numElems))
elemConn=(/1,2,4,3,5,6,8,7/) ! elem id 1
endif
endif
! Create Mesh structure in 1 step
srcMesh=ESMF_MeshCreate(parametricDim=3,spatialDim=3, &
coordSys=ESMF_COORDSYS_CART, &
nodeIds=nodeIds, nodeCoords=nodeCoords, &
nodeOwners=nodeOwners, elementIds=elemIds,&
elementTypes=elemTypes, elementConn=elemConn, rc=localrc)
if (localrc /=ESMF_SUCCESS) then
rc=ESMF_FAILURE
return
endif
! Create source field
call ESMF_ArraySpecSet(arrayspec, 1, ESMF_TYPEKIND_R8, rc=rc)
srcField = ESMF_FieldCreate(srcMesh, arrayspec, &
name="source", rc=localrc)
if (localrc /=ESMF_SUCCESS) then
rc=ESMF_FAILURE
return
endif
! Load test data into the source Field
! Should only be 1 localDE
call ESMF_FieldGet(srcField, 0, farrayPtr1D, rc=localrc)
if (localrc /=ESMF_SUCCESS) then
rc=ESMF_FAILURE
return
endif
! set interpolated function
i2=1
do i1=1,numNodes
if (nodeOwners(i1) .eq. localPet) then
! Get coordinates
x=nodeCoords(3*i1-2)
y=nodeCoords(3*i1-1)
z=nodeCoords(3*i1)
! Set source function
farrayPtr1D(i2) = 20.0+x+y+z
! Advance to next owner
i2=i2+1
endif
enddo
! deallocate node data
deallocate(nodeIds)
deallocate(nodeCoords)
deallocate(nodeOwners)
! deallocate elem data
deallocate(elemIds)
deallocate(elemTypes)
deallocate(elemConn)
! Create Dest Mesh
if (petCount .eq. 1) then
! Set number of nodes
numNodes=18
! Allocate and fill the node id array.
allocate(nodeIds(numNodes))
nodeIds=(/1,2,3,4,5,6,7,8,9, &
10,11,12,13,14,15,16,17,18/)
! Allocate and fill node coordinate array.
! Since this is a 3D Mesh the size is 3x the
! number of nodes.
allocate(nodeCoords(3*numNodes))
nodeCoords=(/0.0,0.0,0.0, & ! node id 1
1.0,0.0,0.0, & ! node id 2
2.0,0.0,0.0, & ! node id 3
0.0,1.0,0.0, & ! node id 4
1.0,1.0,0.0, & ! node id 5
2.0,1.0,0.0, & ! node id 6
0.0,2.0,0.0, & ! node id 7
1.0,2.0,0.0, & ! node id 8
2.0,2.0,0.0, & ! node id 9
0.0,0.0,1.0, & ! node id 10
1.0,0.0,1.0, & ! node id 11
2.0,0.0,1.0, & ! node id 12
0.0,1.0,1.0, & ! node id 13
1.0,1.0,1.0, & ! node id 14
2.0,1.0,1.0, & ! node id 15
0.0,2.0,1.0, & ! node id 16
1.0,2.0,1.0, & ! node id 17
2.0,2.0,1.0 /) ! node id 18
! Allocate and fill the node owner array.
! Since this Mesh is all on PET 0, it's just set to all 0.
allocate(nodeOwners(numNodes))
nodeOwners=0 ! everything on PET 0
! Set the number of each type of element, plus the total number.
numElems=4
! Allocate and fill the element id array.
allocate(elemIds(numElems))
elemIds=(/1,2,3,4/)
! Allocate and fill the element topology type array.
allocate(elemTypes(numElems))
elemTypes=ESMF_MESHELEMTYPE_HEX
! Allocate and fill the element connection type array.
! Note that entries in this array refer to the
! positions in the nodeIds, etc. arrays and that
! the order and number of entries for each element
! reflects that given in the Mesh options
! section for the corresponding entry
! in the elemTypes array.
allocate(elemConn(8*numElems))
elemConn=(/1,2,5,4,10,11,14,13, & ! elem id 1
2,3,6,5,11,12,15,14, & ! elem id 2
4,5,8,7,13,14,17,16, & ! elem id 3
5,6,9,8,14,15,18,17/) ! elem id 4
else if (petCount .eq. 4) then
! Setup mesh data depending on PET
if (localPET .eq. 0) then !!! This part only for PET 0
! Set number of nodes
numNodes=8
! Allocate and fill the node id array.
allocate(nodeIds(numNodes))
nodeIds=(/1,2,4,5,10,11,13,14/)
! Allocate and fill node coordinate array.
! Since this is a 2D Mesh the size is 2x the
! number of nodes.
allocate(nodeCoords(3*numNodes))
nodeCoords=(/0.0,0.0,0.0, & ! node id 1
1.0,0.0,0.0, & ! node id 2
0.0,1.0,0.0, & ! node id 4
1.0,1.0,0.0, & ! node id 5
0.0,0.0,1.0, & ! node id 10
1.0,0.0,1.0, & ! node id 11
0.0,1.0,1.0, & ! node id 13
1.0,1.0,1.0 /) ! node id 14
! Allocate and fill the node owner array.
allocate(nodeOwners(numNodes))
nodeOwners=(/0, & ! node id 1
0, & ! node id 2
0, & ! node id 4
0, & ! node id 5
0, & ! node id 10
0, & ! node id 11
0, & ! node id 13
0/) ! node id 14
! Set the number of each type of element, plus the total number.
numElems=1
! Allocate and fill the element id array.
allocate(elemIds(numElems))
elemIds=(/1/)
! Allocate and fill the element topology type array.
allocate(elemTypes(numElems))
elemTypes=(/ESMF_MESHELEMTYPE_HEX/) ! elem id 1
! Allocate and fill the element connection type array.
! Note that entry are local indices
allocate(elemConn(8*numElems))
elemConn=(/1,2,4,3,5,6,8,7/) ! elem id 1
else if (localPET .eq. 1) then !!! This part only for PET 1
! Set number of nodes
numNodes=8
! Allocate and fill the node id array.
allocate(nodeIds(numNodes))
nodeIds=(/2,3,5,6,11,12,14,15/)
! Allocate and fill node coordinate array.
! Since this is a 3D Mesh the size is 2x the
! number of nodes.
allocate(nodeCoords(3*numNodes))
nodeCoords=(/1.0,0.0,0.0, & ! node id 2
2.0,0.0,0.0, & ! node id 3
1.0,1.0,0.0, & ! node id 5
2.0,1.0,0.0, & ! node id 6
1.0,0.0,1.0, & ! node id 11
2.0,0.0,1.0, & ! node id 12
1.0,1.0,1.0, & ! node id 14
2.0,1.0,1.0/) ! node id 15
! Allocate and fill the node owner array.
allocate(nodeOwners(numNodes))
nodeOwners=(/0, & ! node id 2
1, & ! node id 3
0, & ! node id 5
1, & ! node id 6
0, & ! node id 11
1, & ! node id 12
0, & ! node id 14
1/) ! node id 15
! Set the number of each type of element, plus the total number.
numElems=1
! Allocate and fill the element id array.
allocate(elemIds(numElems))
elemIds=(/2/)
! Allocate and fill the element topology type array.
allocate(elemTypes(numElems))
elemTypes=(/ESMF_MESHELEMTYPE_HEX/) ! elem id 1
! Allocate and fill the element connection type array.
! Note that entry are local indices
allocate(elemConn(8*numElems))
elemConn=(/1,2,4,3,5,6,8,7/) ! elem id 1
else if (localPET .eq. 2) then !!! This part only for PET 2
! Set number of nodes
numNodes=8
! Allocate and fill the node id array.
allocate(nodeIds(numNodes))
nodeIds=(/4,5,7,8,13,14,16,17/)
! Allocate and fill node coordinate array.
! Since this is a 3D Mesh the size is 2x the
! number of nodes.
allocate(nodeCoords(3*numNodes))
nodeCoords=(/0.0,1.0,0.0, & ! node id 4
1.0,1.0,0.0, & ! node id 5
0.0,2.0,0.0, & ! node id 7
1.0,2.0,0.0, & ! node id 8
0.0,1.0,1.0, & ! node id 13
1.0,1.0,1.0, & ! node id 14
0.0,2.0,1.0, & ! node id 16
1.0,2.0,1.0/) ! node id 17
! Allocate and fill the node owner array.
! Since this Mesh is all on PET 0, it's just set to all 0.
allocate(nodeOwners(numNodes))
nodeOwners=(/0, & ! node id 4
0, & ! node id 5
2, & ! node id 7
2, & ! node id 8
0, & ! node id 13
0, & ! node id 14
2, & ! node id 16
2/) ! node id 17
! Set the number of each type of element, plus the total number.
numElems=1
! Allocate and fill the element id array.
allocate(elemIds(numElems))
elemIds=(/3/)
! Allocate and fill the element topology type array.
allocate(elemTypes(numElems))
elemTypes=(/ESMF_MESHELEMTYPE_HEX/) ! elem id 1
! Allocate and fill the element connection type array.
! Note that entry are local indices
allocate(elemConn(8*numElems))
elemConn=(/1,2,4,3,5,6,8,7/) ! elem id 1
else if (localPET .eq. 3) then !!! This part only for PET 3
! Set number of nodes
numNodes=8
! Allocate and fill the node id array.
allocate(nodeIds(numNodes))
nodeIds=(/5,6,8,9,14,15,17,18/)
! Allocate and fill node coordinate array.
! Since this is a 3D Mesh the size is 2x the
! number of nodes.
allocate(nodeCoords(3*numNodes))
nodeCoords=(/1.0,1.0,0.0, & ! node id 5
2.0,1.0,0.0, & ! node id 6
1.0,2.0,0.0, & ! node id 8
2.0,2.0,0.0, & ! node id 9
1.0,1.0,1.0, & ! node id 14
2.0,1.0,1.0, & ! node id 15
1.0,2.0,1.0, & ! node id 17
2.0,2.0,1.0/) ! node id 18
! Allocate and fill the node owner array.
allocate(nodeOwners(numNodes))
nodeOwners=(/0, & ! node id 5
1, & ! node id 6
2, & ! node id 8
3, & ! node id 9
0, & ! node id 14
1, & ! node id 15
2, & ! node id 17
3/) ! node id 18
! Set the number of each type of element, plus the total number.
numElems=1
! Allocate and fill the element id array.
allocate(elemIds(numElems))
elemIds=(/4/)
! Allocate and fill the element topology type array.
allocate(elemTypes(numElems))
elemTypes=(/ESMF_MESHELEMTYPE_HEX/) ! elem id 1
! Allocate and fill the element connection type array.
! Note that entry are local indices
allocate(elemConn(8*numElems))
elemConn=(/1,2,4,3,5,6,8,7/) ! elem id 1
endif
endif
! Create Mesh structure in 1 step
dstMesh=ESMF_MeshCreate(parametricDim=3,spatialDim=3, &
coordSys=ESMF_COORDSYS_CART, &
nodeIds=nodeIds, nodeCoords=nodeCoords, &
nodeOwners=nodeOwners, elementIds=elemIds,&
elementTypes=elemTypes, elementConn=elemConn, rc=localrc)
if (localrc /=ESMF_SUCCESS) then
rc=ESMF_FAILURE
return
endif
! Create dest field
call ESMF_ArraySpecSet(arrayspec, 1, ESMF_TYPEKIND_R8, rc=rc)
dstField = ESMF_FieldCreate(dstMesh, arrayspec, &
name="source", rc=localrc)
if (localrc /=ESMF_SUCCESS) then
rc=ESMF_FAILURE
return
endif
! clear destination Field
! Should only be 1 localDE
call ESMF_FieldGet(dstField, 0, farrayPtr1D, rc=localrc)
if (localrc /=ESMF_SUCCESS) then
rc=ESMF_FAILURE
return
endif
farrayPtr1D=0.0
!!! Regrid forward from the A grid to the B grid
! Regrid store
call ESMF_FieldRegridStore( &
srcField, &
dstField=dstField, &
routeHandle=routeHandle, &
regridmethod=ESMF_REGRIDMETHOD_NEAREST_STOD, &
rc=localrc)
if (localrc /=ESMF_SUCCESS) then
rc=ESMF_FAILURE
return
endif
! Do regrid
call ESMF_FieldRegrid(srcField, dstField, routeHandle, rc=localrc)
if (localrc /=ESMF_SUCCESS) then
rc=ESMF_FAILURE
return
endif
call ESMF_FieldRegridRelease(routeHandle, rc=localrc)
if (localrc /=ESMF_SUCCESS) then
rc=ESMF_FAILURE
return
endif
! Check destination field
! Should only be 1 localDE
call ESMF_FieldGet(dstField, 0, farrayPtr1D, rc=localrc)
if (localrc /=ESMF_SUCCESS) then
rc=ESMF_FAILURE
return
endif
! loop through nodes and make sure interpolated values are reasonable
i2=1
do i1=1,numNodes
if (nodeOwners(i1) .eq. localPet) then
! Get coordinates
x=nodeCoords(3*i1-2)
y=nodeCoords(3*i1-1)
z=nodeCoords(3*i1)
!! if error is too big report an error
if ( abs( farrayPtr1D(i2)-(x+y+z+20.0) ) > 0.0001) then
print *, abs( farrayPtr1D(i2)-(x+y+z+20.0) ), x, y, z, farrayPtr1D(i2), (x+y+z+20.0)
correct=.false.
endif
! Advance to next owner
i2=i2+1
endif
enddo
! deallocate node data
deallocate(nodeIds)
deallocate(nodeCoords)
deallocate(nodeOwners)
! deallocate elem data
deallocate(elemIds)
deallocate(elemTypes)
deallocate(elemConn)
! Uncomment these calls to see some actual regrid results
#if 0
spherical_grid = 0
call ESMF_MeshIO(vm, dstMesh, ESMF_STAGGERLOC_EDGE1, &
"srcmesh", srcArrayA, rc=localrc, &
spherical=spherical_grid)
call ESMF_MeshIO(vm, srcGrid, ESMF_STAGGERLOC_CENTER, &
"dstmesh", dstArray, rc=localrc, &
spherical=spherical_grid)
#endif
! Destroy the Fields
call ESMF_FieldDestroy(srcField, rc=localrc)
if (localrc /=ESMF_SUCCESS) then
rc=ESMF_FAILURE
return
endif
call ESMF_FieldDestroy(dstField, rc=localrc)
if (localrc /=ESMF_SUCCESS) then
rc=ESMF_FAILURE
return
endif
! Free the grids
call ESMF_MeshDestroy(dstMesh, rc=localrc)
if (localrc /=ESMF_SUCCESS) then
rc=ESMF_FAILURE
return
endif
call ESMF_MeshDestroy(srcMesh, rc=localrc)
if (localrc /=ESMF_SUCCESS) then
rc=ESMF_FAILURE
return
endif
! return answer based on correct flag
if (correct) then
rc=ESMF_SUCCESS
else
rc=ESMF_FAILURE
endif
end subroutine test_STOD_3DCartMeshToMesh