test_regridPerLocStatus Subroutine

subroutine test_regridPerLocStatus(rc)

Arguments

Type IntentOptional Attributes Name
integer, intent(out) :: rc

Source Code

 subroutine test_regridPerLocStatus(rc)
        integer, intent(out)  :: rc
  logical :: correct
  integer :: localrc
  type(ESMF_Mesh) :: dstMesh
  type(ESMF_Mesh) :: srcMesh
  type(ESMF_Field) :: srcField
  type(ESMF_Field) :: dstField, regridStatusField
  type(ESMF_Array) :: dstArray
  type(ESMF_Array) :: lonArrayA
  type(ESMF_Array) :: srcArrayA
  type(ESMF_RouteHandle) :: routeHandle
  type(ESMF_ArraySpec) :: arrayspec
  type(ESMF_VM) :: vm
  real(ESMF_KIND_R8), pointer :: farrayPtrXC(:,:), farrayPtr1D(:)
  real(ESMF_KIND_R8), pointer :: farrayPtrYC(:,:)
  real(ESMF_KIND_R8), pointer :: farrayPtr(:,:),farrayPtr2(:,:)
  integer(ESMF_KIND_I4), pointer :: statusPtr(:)
  integer :: clbnd(2),cubnd(2)
  integer :: fclbnd(2),fcubnd(2)
  integer :: i1,i2,i3, index(2)
  integer :: lDE, localDECount
  real(ESMF_KIND_R8) :: coord(2)
  character(len=ESMF_MAXSTR) :: string
  real(ESMF_KIND_R8) :: dx,dy
   
  real(ESMF_KIND_R8) :: x,y
  
  integer :: spherical_grid

  integer, pointer :: larrayList(:)
  integer :: localPet, petCount

  integer, pointer :: nodeIds(:),nodeOwners(:)
  real(ESMF_KIND_R8), pointer :: nodeCoords(:)
  integer, pointer :: elemIds(:),elemTypes(:),elemConn(:),elemMask(:)
  integer :: numNodes, numElems
  integer :: numQuadElems,numTriElems, numTotElems

  ! result code
  integer :: finalrc
  
  ! init success flag
  correct=.true.

  rc=ESMF_SUCCESS

  ! get pet info
  call ESMF_VMGetGlobal(vm, rc=localrc)
        if (ESMF_LogFoundError(localrc, &
            ESMF_ERR_PASSTHRU, &
            ESMF_CONTEXT, rcToReturn=rc)) return

  call ESMF_VMGet(vm, petCount=petCount, localPet=localpet, rc=localrc)
        if (ESMF_LogFoundError(localrc, &
            ESMF_ERR_PASSTHRU, &
            ESMF_CONTEXT, rcToReturn=rc)) return

  ! If we don't have 1 or 4 PETS then exit successfully
  if ((petCount .ne. 1) .and. (petCount .ne. 4)) then
    print*,'ERROR:  test must be run using exactly 1 or 4 PETS - detected ',petCount
    rc=ESMF_FAILURE
    return
  endif

  ! Setup Src Mesh
  if (petCount .eq. 1) then
     ! Set number of nodes
     numNodes=9

     ! Allocate and fill the node id array.
     allocate(nodeIds(numNodes))
      nodeIds=(/1,2,3,4,5,6,7,8,9/) 

     ! Allocate and fill node coordinate array.
     ! Since this is a 2D Mesh the size is 2x the
     ! number of nodes.
     allocate(nodeCoords(2*numNodes))
     nodeCoords=(/-0.1,-0.1, & ! node id 1
                   1.0,-0.1, & ! node id 2
                   2.1,-0.1, & ! node id 3
                  -0.1, 1.0, & ! node id 4
                   1.0, 1.0, & ! node id 5
                   2.1, 1.0, & ! node id 6
                  -0.1, 2.1, & ! node id 7
                   1.0, 2.1, & ! node id 8
                   2.1, 2.1 /) ! node id 9

     ! Allocate and fill the node owner array.
     ! Since this Mesh is all on PET 0, it's just set to all 0.
     allocate(nodeOwners(numNodes))
     nodeOwners=0 ! everything on PET 0

     ! Set the number of each type of element, plus the total number.
     numQuadElems=3
      numTriElems=2
     numTotElems=numQuadElems+numTriElems

     ! Allocate and fill the element id array.
     allocate(elemIds(numTotElems))
     elemIds=(/1,2,3,4,5/) 


      ! Allocate and fill the element topology type array.
     allocate(elemTypes(numTotElems))
     elemTypes=(/ESMF_MESHELEMTYPE_QUAD, & ! elem id 1
                 ESMF_MESHELEMTYPE_TRI,  & ! elem id 2
                  ESMF_MESHELEMTYPE_TRI,  & ! elem id 3
                 ESMF_MESHELEMTYPE_QUAD, & ! elem id 4
                 ESMF_MESHELEMTYPE_QUAD/)  ! elem id 5


     ! Allocate and fill the node mask array.
     ! Mask out elem 5
     allocate(elemMask(numTotElems))
     elemMask=(/0, & ! elem id 1
                0, & ! elem id 2
                0, & ! elem id 3
                0, & ! elem id 4
                1/)  ! elem id 5


     ! Allocate and fill the element connection type array.
     ! Note that entries in this array refer to the 
     ! positions in the nodeIds, etc. arrays and that
      ! the order and number of entries for each element
     ! reflects that given in the Mesh options 
     ! section for the corresponding entry
     ! in the elemTypes array.
     allocate(elemConn(4*numQuadElems+3*numTriElems))
     elemConn=(/1,2,5,4, &  ! elem id 1
                2,3,5,   &  ! elem id 2
                3,6,5,   &  ! elem id 3
                 4,5,8,7, &  ! elem id 4
                5,6,9,8/)   ! elem id 5


 else if (petCount .eq. 4) then
     ! Setup mesh data depending on PET
    if (localPET .eq. 0) then !!! This part only for PET 0
       ! Set number of nodes
       numNodes=4

       ! Allocate and fill the node id array.
       allocate(nodeIds(numNodes))
       nodeIds=(/1,2,4,5/) 

       ! Allocate and fill node coordinate array.
       ! Since this is a 2D Mesh the size is 2x the
       ! number of nodes.
       allocate(nodeCoords(2*numNodes))
       nodeCoords=(/-0.1, -0.1, & ! node id 1
                      1.0, -0.1, & ! node id 2
                    -0.1,  1.0, & ! node id 4
                      1.0,  1.0 /) ! node id 5

       ! Allocate and fill the node owner array.
       allocate(nodeOwners(numNodes))
       nodeOwners=(/0, & ! node id 1
                    0, & ! node id 2
                    0, & ! node id 4
                    0/)  ! node id 5


       ! Set the number of each type of element, plus the total number.
       numQuadElems=1
       numTriElems=0
       numTotElems=numQuadElems+numTriElems
 
       ! Allocate and fill the element id array.
       allocate(elemIds(numTotElems))
       elemIds=(/1/) 

       ! Allocate and fill the element topology type array.
       allocate(elemTypes(numTotElems))
       elemTypes=(/ESMF_MESHELEMTYPE_QUAD/) ! elem id 1

       ! Allocate and fill the elem mask array.
       allocate(elemMask(numTotElems))
       elemMask=(/0/)  ! elem id 1

       ! Allocate and fill the element connection type array.
       ! Note that entry are local indices
       allocate(elemConn(4*numQuadElems+3*numTriElems))
        elemConn=(/1,2,4,3/) ! elem id 1

     else if (localPET .eq. 1) then !!! This part only for PET 1
       ! Set number of nodes
       numNodes=4

       ! Allocate and fill the node id array.
       allocate(nodeIds(numNodes))
       nodeIds=(/2,3,5,6/) 

       ! Allocate and fill node coordinate array.
       ! Since this is a 2D Mesh the size is 2x the
       ! number of nodes.
       allocate(nodeCoords(2*numNodes))
       nodeCoords=(/1.0,-0.1, & ! node id 2
                    2.1,-0.1, & ! node id 3
                    1.0, 1.0, & ! node id 5
                    2.1, 1.0 /) ! node id 6

       ! Allocate and fill the node owner array.
       allocate(nodeOwners(numNodes))
        nodeOwners=(/0, & ! node id 2
                    1, & ! node id 3
                    0, & ! node id 5
                    1/)  ! node id 6

        ! Set the number of each type of element, plus the total number.
       numQuadElems=0
       numTriElems=2
       numTotElems=numQuadElems+numTriElems
 
       ! Allocate and fill the element id array.
       allocate(elemIds(numTotElems))
       elemIds=(/2,3/) 

       ! Allocate and fill the element topology type array.
       allocate(elemTypes(numTotElems))
        elemTypes=(/ESMF_MESHELEMTYPE_TRI, & ! elem id 2
                   ESMF_MESHELEMTYPE_TRI/)  ! elem id 3

       ! Allocate and fill the elem mask array.
       allocate(elemMask(numTotElems))
       elemMask=(/0,  & ! elem id 2
                  0/)   ! elem id 3

       ! Allocate and fill the element connection type array.
       allocate(elemConn(4*numQuadElems+3*numTriElems))
       elemConn=(/1,2,3, & ! elem id 2
                  2,4,3/)  ! elem id 3

    else if (localPET .eq. 2) then !!! This part only for PET 2
         ! Set number of nodes
        numNodes=4

        ! Allocate and fill the node id array.
        allocate(nodeIds(numNodes))
        nodeIds=(/4,5,7,8/) 

        ! Allocate and fill node coordinate array.
        ! Since this is a 2D Mesh the size is 2x the
        ! number of nodes.
        allocate(nodeCoords(2*numNodes))
        nodeCoords=(/-0.1,1.0, & ! node id 4
                      1.0,1.0, & ! node id 5
                     -0.1,2.1, & ! node id 7
                      1.0,2.1 /) ! node id 8

        ! Allocate and fill the node owner array.
        allocate(nodeOwners(numNodes))
        nodeOwners=(/0, & ! node id 4
                     0, & ! node id 5
                     2, & ! node id 7
                      2/)  ! node id 8

        ! Set the number of each type of element, plus the total number.
        numQuadElems=1
        numTriElems=0
        numTotElems=numQuadElems+numTriElems

        ! Allocate and fill the element id array.
        allocate(elemIds(numTotElems))
        elemIds=(/4/) 

        ! Allocate and fill the element topology type array.
         allocate(elemTypes(numTotElems))
        elemTypes=(/ESMF_MESHELEMTYPE_QUAD/) ! elem id 4

        ! Allocate and fill the elem mask array.
         allocate(elemMask(numTotElems))
        elemMask=(/0/)  ! elem id 4

        ! Allocate and fill the element connection type array.
        allocate(elemConn(4*numQuadElems+3*numTriElems))
        elemConn=(/1,2,4,3/) ! elem id 4

     else if (localPET .eq. 3) then !!! This part only for PET 3
        ! Set number of nodes
        numNodes=4

        ! Allocate and fill the node id array.
        allocate(nodeIds(numNodes))
        nodeIds=(/5,6,8,9/) 
 
        ! Allocate and fill node coordinate array.
        ! Since this is a 2D Mesh the size is 2x the
        ! number of nodes.
        allocate(nodeCoords(2*numNodes))
        nodeCoords=(/1.0,1.0, &  ! node id 5
                     2.1,1.0, &  ! node id 6
                     1.0,2.1, &  ! node id 8
                     2.1,2.1 /)  ! node id 9

        ! Allocate and fill the node owner array.
        allocate(nodeOwners(numNodes))
        nodeOwners=(/0, & ! node id 5
                     1, & ! node id 6
                     2, & ! node id 8
                     3/)  ! node id 9
 
        ! Set the number of each type of element, plus the total number.
        numQuadElems=1
        numTriElems=0
        numTotElems=numQuadElems+numTriElems
   
        ! Allocate and fill the element id array.
        allocate(elemIds(numTotElems))
        elemIds=(/5/)  

        ! Allocate and fill the element topology type array.
        allocate(elemTypes(numTotElems))
        elemTypes=(/ESMF_MESHELEMTYPE_QUAD/) ! elem id 5

        ! Allocate and fill the elem mask array.
        allocate(elemMask(numTotElems))
        elemMask=(/1/)  ! elem id 5

        ! Allocate and fill the element connection type array.
        allocate(elemConn(4*numQuadElems+3*numTriElems))
         elemConn=(/1,2,4,3/) ! elem id 5
        endif
    endif

    ! Create Mesh structure in 1 step
   srcMesh=ESMF_MeshCreate(parametricDim=2,spatialDim=2, &
         nodeIds=nodeIds, nodeCoords=nodeCoords, &
         nodeOwners=nodeOwners, elementMask=elemMask, &
         elementIds=elemIds, elementTypes=elemTypes, &
         elementConn=elemConn, rc=localrc)
   if (localrc /=ESMF_SUCCESS) then
       rc=ESMF_FAILURE
       return
   endif

   ! Create source field
  call ESMF_ArraySpecSet(arrayspec, 1, ESMF_TYPEKIND_R8, rc=rc)

   srcField = ESMF_FieldCreate(srcMesh, arrayspec, &
                        meshLoc=ESMF_MESHLOC_ELEMENT, &
                        name="source", rc=localrc)
  if (localrc /=ESMF_SUCCESS) then
    rc=ESMF_FAILURE
    return
  endif


   ! deallocate node data
   deallocate(nodeIds)
   deallocate(nodeCoords)
   deallocate(nodeOwners)

   ! deallocate elem data
   deallocate(elemIds)
   deallocate(elemTypes)
   deallocate(elemConn)
    deallocate(elemMask)


  ! Create Dest Mesh
  if (petCount .eq. 1) then
      ! Set number of nodes
     numNodes=9

     ! Allocate and fill the node id array.
     allocate(nodeIds(numNodes))
     nodeIds=(/1,2,3,4,5,6,7,8,9/) 

     ! Allocate and fill node coordinate array.
     ! Since this is a 2D Mesh the size is 2x the
     ! number of nodes.
     allocate(nodeCoords(2*numNodes))
     nodeCoords=(/-0.5,-0.5, & ! node id 1  Put outside the src grid
                   1.0,0.0, & ! node id 2
                   2.0,0.0, & ! node id 3
                   0.0,1.0, & ! node id 4
                   1.2,1.2, & ! node id 5
                   2.0,1.1, & ! node id 6
                   0.0,2.0, & ! node id 7
                    1.1,2.0, & ! node id 8
                   2.0,2.0 /) ! node id 9

     ! Allocate and fill the node owner array.
     ! Since this Mesh is all on PET 0, it's just set to all 0.
     allocate(nodeOwners(numNodes))
     nodeOwners=0 ! everything on PET 0

     ! Set the number of each type of element, plus the total number.
     numQuadElems=3
     numTriElems=2
     numTotElems=numQuadElems+numTriElems

     ! Allocate and fill the element id array.
     allocate(elemIds(numTotElems))
     elemIds=(/1,2,3,4,5/) 


     ! Allocate and fill the element topology type array.
     allocate(elemTypes(numTotElems))
     elemTypes=(/ESMF_MESHELEMTYPE_QUAD, & ! elem id 1
                 ESMF_MESHELEMTYPE_TRI,  & ! elem id 2
                 ESMF_MESHELEMTYPE_TRI,  & ! elem id 3
                 ESMF_MESHELEMTYPE_QUAD, & ! elem id 4
                 ESMF_MESHELEMTYPE_QUAD/)  ! elem id 5

     ! Allocate and fill the node mask array.
     ! Mask out node 9
      allocate(elemMask(numTotElems))
     elemMask=(/0, & ! elem id 1
                0, & ! elem id 2
                2, & ! elem id 3
                0, & ! elem id 4
                0/)  ! elem id 5

     ! Allocate and fill the element connection type array.
     ! Note that entries in this array refer to the 
     ! positions in the nodeIds, etc. arrays and that
     ! the order and number of entries for each element
     ! reflects that given in the Mesh options 
     ! section for the corresponding entry
     ! in the elemTypes array.
     allocate(elemConn(4*numQuadElems+3*numTriElems))
     elemConn=(/1,2,5,4, &  ! elem id 1
                2,3,5,   &  ! elem id 2
                3,6,5,   &  ! elem id 3
                4,5,8,7, &  ! elem id 4
                5,6,9,8/)   ! elem id 5
 

 else if (petCount .eq. 4) then
     ! Setup mesh data depending on PET
     if (localPET .eq. 0) then !!! This part only for PET 0
       ! Set number of nodes
       numNodes=4

       ! Allocate and fill the node id array.
       allocate(nodeIds(numNodes))
       nodeIds=(/1,2,4,5/) 

       ! Allocate and fill node coordinate array.
        ! Since this is a 2D Mesh the size is 2x the
       ! number of nodes.
       allocate(nodeCoords(2*numNodes))
        nodeCoords=(/-0.5,-0.5, & ! node id 1 Put outside src grid
                     1.0, 0.0, & ! node id 2
                     0.0, 1.0, & ! node id 4
                     1.2, 1.2 /) ! node id 5

       ! Allocate and fill the node owner array.
       allocate(nodeOwners(numNodes))
       nodeOwners=(/0, & ! node id 1
                    0, & ! node id 2
                    0, & ! node id 4
                    0/)  ! node id 5


       ! Set the number of each type of element, plus the total number.
       numQuadElems=1
        numTriElems=0
       numTotElems=numQuadElems+numTriElems

       ! Allocate and fill the element id array.
       allocate(elemIds(numTotElems))
       elemIds=(/1/) 

       ! Allocate and fill the element topology type array.
       allocate(elemTypes(numTotElems))
       elemTypes=(/ESMF_MESHELEMTYPE_QUAD/) ! elem id 1

       ! Allocate and fill the elem mask array.
       allocate(elemMask(numTotElems))
       elemMask=(/0/)  ! elem id 1

       ! Allocate and fill the element connection type array.
         ! Note that entry are local indices
       allocate(elemConn(4*numQuadElems+3*numTriElems))
       elemConn=(/1,2,4,3/) ! elem id 1

     else if (localPET .eq. 1) then !!! This part only for PET 1
       ! Set number of nodes
       numNodes=4

       ! Allocate and fill the node id array.
       allocate(nodeIds(numNodes))
       nodeIds=(/2,3,5,6/) 

       ! Allocate and fill node coordinate array.
       ! Since this is a 2D Mesh the size is 2x the
       ! number of nodes.
        allocate(nodeCoords(2*numNodes))
       nodeCoords=(/1.0,0.0, & ! node id 2
                    2.0,0.0, & ! node id 3
                    1.2,1.2, & ! node id 5
                    2.0,1.1 /) ! node id 6

       ! Allocate and fill the node owner array.
       allocate(nodeOwners(numNodes))
       nodeOwners=(/0, & ! node id 2
                    1, & ! node id 3
                    0, & ! node id 5
                    1/)  ! node id 6


       ! Set the number of each type of element, plus the total number.
       numQuadElems=0
       numTriElems=2
       numTotElems=numQuadElems+numTriElems

        ! Allocate and fill the element id array.
        allocate(elemIds(numTotElems))
       elemIds=(/2,3/) 

       ! Allocate and fill the element topology type array.
       allocate(elemTypes(numTotElems))
       elemTypes=(/ESMF_MESHELEMTYPE_TRI, & ! elem id 2
                   ESMF_MESHELEMTYPE_TRI/)  ! elem id 3

       ! Allocate and fill the elem mask array.
       allocate(elemMask(numTotElems))
       elemMask=(/0,  & ! elem id 2
                  2/)   ! elem id 3

        ! Allocate and fill the element connection type array.
       allocate(elemConn(4*numQuadElems+3*numTriElems))
       elemConn=(/1,2,3, & ! elem id 2
                  2,4,3/)  ! elem id 3

    else if (localPET .eq. 2) then !!! This part only for PET 2
        ! Set number of nodes
        numNodes=4

        ! Allocate and fill the node id array.
        allocate(nodeIds(numNodes))
        nodeIds=(/4,5,7,8/) 

        ! Allocate and fill node coordinate array.
        ! Since this is a 2D Mesh the size is 2x the
        ! number of nodes.
        allocate(nodeCoords(2*numNodes))
         nodeCoords=(/0.0,1.0, & ! node id 4
                     1.2,1.2, & ! node id 5
                     0.0,2.0, & ! node id 7
                     1.1,2.0 /) ! node id 8

        ! Allocate and fill the node owner array.
        allocate(nodeOwners(numNodes))
        nodeOwners=(/0, & ! node id 4
                     0, & ! node id 5
                     2, & ! node id 7
                     2/)  ! node id 8

        ! Set the number of each type of element, plus the total number.
        numQuadElems=1
        numTriElems=0
        numTotElems=numQuadElems+numTriElems

        ! Allocate and fill the element id array.
         allocate(elemIds(numTotElems))
        elemIds=(/4/) 

         ! Allocate and fill the element topology type array.
        allocate(elemTypes(numTotElems))
        elemTypes=(/ESMF_MESHELEMTYPE_QUAD/) ! elem id 4

        ! Allocate and fill the elem mask array.
        allocate(elemMask(numTotElems))
        elemMask=(/0/)  ! elem id 4

         ! Allocate and fill the element connection type array.
        allocate(elemConn(4*numQuadElems+3*numTriElems))
        elemConn=(/1,2,4,3/) ! elem id 4

     else if (localPET .eq. 3) then !!! This part only for PET 3
         ! Set number of nodes
        numNodes=4

        ! Allocate and fill the node id array.
        allocate(nodeIds(numNodes))
        nodeIds=(/5,6,8,9/) 

        ! Allocate and fill node coordinate array.
        ! Since this is a 2D Mesh the size is 2x the
        ! number of nodes.
        allocate(nodeCoords(2*numNodes))
        nodeCoords=(/1.2,1.2, &  ! node id 5
                     2.0,1.1, &  ! node id 6
                     1.1,2.0, &  ! node id 8
                      2.0,2.0 /)  ! node id 9

        ! Allocate and fill the node owner array.
        allocate(nodeOwners(numNodes))
        nodeOwners=(/0, & ! node id 5
                     1, & ! node id 6
                     2, & ! node id 8
                     3/)  ! node id 9

        ! Set the number of each type of element, plus the total number.
        numQuadElems=1
        numTriElems=0
        numTotElems=numQuadElems+numTriElems

        ! Allocate and fill the element id array.
        allocate(elemIds(numTotElems))
        elemIds=(/5/)  
 
        ! Allocate and fill the element topology type array.
        allocate(elemTypes(numTotElems))
        elemTypes=(/ESMF_MESHELEMTYPE_QUAD/) ! elem id 5

        ! Allocate and fill the elem mask array.
        allocate(elemMask(numTotElems))
         elemMask=(/0/)  ! elem id 5

         ! Allocate and fill the element connection type array.
        allocate(elemConn(4*numQuadElems+3*numTriElems))
        elemConn=(/1,2,4,3/) ! elem id 5
       endif
   endif


  ! Create Mesh structure in 1 step
  dstMesh=ESMF_MeshCreate(parametricDim=2,spatialDim=2, &
         nodeIds=nodeIds, nodeCoords=nodeCoords, &
         nodeOwners=nodeOwners, elementMask=elemMask, &
         elementIds=elemIds, elementTypes=elemTypes, &
         elementConn=elemConn, rc=localrc)
     if (localrc /=ESMF_SUCCESS) then
         rc=ESMF_FAILURE
         return
     endif


   ! deallocate node data
   deallocate(nodeIds)
   deallocate(nodeCoords)
   deallocate(nodeOwners)

   ! deallocate elem data
   deallocate(elemIds)
   deallocate(elemTypes)
   deallocate(elemMask)
   deallocate(elemConn)


  
  ! Create dest field
  call ESMF_ArraySpecSet(arrayspec, 1, ESMF_TYPEKIND_R8, rc=rc)

   dstField = ESMF_FieldCreate(dstMesh, arrayspec, &
        meshLoc=ESMF_MESHLOC_ELEMENT, &
        name="dest", rc=localrc)
  if (localrc /=ESMF_SUCCESS) then
    rc=ESMF_FAILURE
    return
  endif


  ! Create regrid status field
  regridStatusField=ESMF_FieldCreate(dstMesh, ESMF_TYPEKIND_I4, &
                                     meshLoc=ESMF_MESHLOC_ELEMENT, &
                                     name="regrid status", rc=localrc)
  if (localrc /=ESMF_SUCCESS) then
      rc=ESMF_FAILURE
    return
  endif


  ! Regrid store
  call ESMF_FieldRegridStore( &
          srcField, &
          srcMaskValues=(/1/), &
          dstField=dstField, &
          dstMaskValues=(/2/), &
          routeHandle=routeHandle, &
          regridmethod=ESMF_REGRIDMETHOD_CONSERVE, &
          dstStatusField=regridStatusField, &
          unmappedAction=ESMF_UNMAPPEDACTION_IGNORE, &
          rc=localrc)
  if (localrc /=ESMF_SUCCESS) then
      rc=ESMF_FAILURE
      return
   endif

  call ESMF_FieldRegridRelease(routeHandle, rc=localrc)
  if (localrc /=ESMF_SUCCESS) then
      rc=ESMF_FAILURE
      return
   endif


  ! Check destination field
  ! Should only be 1 localDE
  call ESMF_FieldGet(regridStatusField, 0, statusPtr,  rc=localrc)
  if (localrc /=ESMF_SUCCESS) then
        rc=ESMF_FAILURE
        return
  endif

  !  write(*,*) localPet," Status Field=",statusPtr

  ! Check status
  correct=.true.
  if (PetCount .eq. 1) then
     if (statusPtr(1) .ne. ESMF_REGRIDSTATUS_SMSK_OUT_MP) correct=.false.
     if (statusPtr(2) .ne. ESMF_REGRIDSTATUS_SMSK_MP) correct=.false.
     if (statusPtr(3) .ne. ESMF_REGRIDSTATUS_DSTMASKED) correct=.false.
     if (statusPtr(4) .ne. ESMF_REGRIDSTATUS_SMSK_MP) correct=.false.
     if (statusPtr(5) .ne. ESMF_REGRIDSTATUS_SRCMASKED) correct=.false.
 else if (petCount .eq. 4) then
    if (localPET .eq. 0) then !!! This part only for PET 0

       ! Check status for  elemIds=(/1/) 
       if (statusPtr(1) .ne. ESMF_REGRIDSTATUS_SMSK_OUT_MP) correct=.false.

    else if (localPET .eq. 1) then !!! This part only for PET 1

       ! Check status for elemIds=(/2,3/) 
       if (statusPtr(1) .ne. ESMF_REGRIDSTATUS_SMSK_MP) correct=.false.
       if (statusPtr(2) .ne. ESMF_REGRIDSTATUS_DSTMASKED) correct=.false.

    else if (localPET .eq. 2) then !!! This part only for PET 2

       ! Check status for elemIds=(/4/) 
       if (statusPtr(1) .ne. ESMF_REGRIDSTATUS_SMSK_MP) correct=.false.

    else if (localPET .eq. 3) then !!! This part only for PET 3

       ! Check status for elemIds=(/5/) 
       if (statusPtr(1) .ne. ESMF_REGRIDSTATUS_SRCMASKED) correct=.false.
        
    endif
 endif


  ! Destroy the Fields
   call ESMF_FieldDestroy(srcField, rc=localrc)
   if (localrc /=ESMF_SUCCESS) then
     rc=ESMF_FAILURE
     return
   endif

   call ESMF_FieldDestroy(dstField, rc=localrc)
   if (localrc /=ESMF_SUCCESS) then
     rc=ESMF_FAILURE
     return
   endif

   call ESMF_FieldDestroy(regridStatusField, rc=localrc)
   if (localrc /=ESMF_SUCCESS) then
     rc=ESMF_FAILURE
     return
   endif

  ! Free the Meshes
  call ESMF_MeshDestroy(dstMesh, rc=localrc)
  if (localrc /=ESMF_SUCCESS) then
      rc=ESMF_FAILURE
      return
   endif

  call ESMF_MeshDestroy(srcMesh, rc=localrc)
  if (localrc /=ESMF_SUCCESS) then
      rc=ESMF_FAILURE
      return
   endif


  ! return answer based on correct flag
  if (correct) then
    rc=ESMF_SUCCESS
  else
    rc=ESMF_FAILURE
  endif

 end subroutine test_regridPerLocStatus