subroutine test_regridDisjointSD(rc)
integer, intent(out) :: rc
logical :: correct
integer :: localrc
type(ESMF_Mesh) :: dstMesh
type(ESMF_Mesh) :: srcMesh
type(ESMF_Field) :: srcField
type(ESMF_Field) :: dstField, regridStatusField
type(ESMF_Array) :: dstArray
type(ESMF_Array) :: lonArrayA
type(ESMF_Array) :: srcArrayA
type(ESMF_RouteHandle) :: routeHandle
type(ESMF_ArraySpec) :: arrayspec
type(ESMF_VM) :: vm
real(ESMF_KIND_R8), pointer :: farrayPtrXC(:,:), farrayPtr1D(:)
real(ESMF_KIND_R8), pointer :: farrayPtrYC(:,:)
real(ESMF_KIND_R8), pointer :: farrayPtr(:,:),farrayPtr2(:,:)
integer(ESMF_KIND_I4), pointer :: statusPtr(:)
integer :: clbnd(2),cubnd(2)
integer :: fclbnd(2),fcubnd(2)
integer :: i1,i2,i3, index(2)
integer :: lDE, localDECount
real(ESMF_KIND_R8) :: coord(2)
character(len=ESMF_MAXSTR) :: string
real(ESMF_KIND_R8) :: dx,dy
real(ESMF_KIND_R8) :: x,y
integer :: spherical_grid
integer, pointer :: larrayList(:)
integer :: localPet, petCount
integer, pointer :: nodeIds(:),nodeOwners(:),nodeMask(:)
real(ESMF_KIND_R8), pointer :: nodeCoords(:)
integer, pointer :: elemIds(:),elemTypes(:),elemConn(:)
integer :: numNodes, numElems
integer :: numQuadElems,numTriElems, numTotElems
! result code
integer :: finalrc
! init success flag
correct=.true.
rc=ESMF_SUCCESS
! get pet info
call ESMF_VMGetGlobal(vm, rc=localrc)
if (ESMF_LogFoundError(localrc, &
ESMF_ERR_PASSTHRU, &
ESMF_CONTEXT, rcToReturn=rc)) return
call ESMF_VMGet(vm, petCount=petCount, localPet=localpet, rc=localrc)
if (ESMF_LogFoundError(localrc, &
ESMF_ERR_PASSTHRU, &
ESMF_CONTEXT, rcToReturn=rc)) return
! If we don't have 1 or 4 PETS then exit successfully
if ((petCount .ne. 1) .and. (petCount .ne. 4)) then
print*,'ERROR: test must be run using exactly 1 or 4 PETS - detected ',petCount
rc=ESMF_FAILURE
return
endif
! Setup Src Mesh
if (petCount .eq. 1) then
! Set number of nodes
numNodes=9
! Allocate and fill the node id array.
allocate(nodeIds(numNodes))
nodeIds=(/1,2,3,4,5,6,7,8,9/)
! Allocate and fill node coordinate array.
! Since this is a 2D Mesh the size is 2x the
! number of nodes.
allocate(nodeCoords(2*numNodes))
nodeCoords=(/2.9,2.9, & ! node id 1
4.0,2.9, & ! node id 2
5.1,2.9, & ! node id 3
2.9, 4.0, & ! node id 4
4.0, 4.0, & ! node id 5
5.1, 4.0, & ! node id 6
2.9, 5.1, & ! node id 7
4.0, 5.1, & ! node id 8
5.1, 5.1 /) ! node id 9
! Allocate and fill the node owner array.
! Since this Mesh is all on PET 0, it's just set to all 0.
allocate(nodeOwners(numNodes))
nodeOwners=0 ! everything on PET 0
! Allocate and fill the node mask array.
! Mask out node 9
allocate(nodeMask(numNodes))
nodeMask=(/0,0,0,0,0,0,0,0,1/)
! Set the number of each type of element, plus the total number.
numQuadElems=3
numTriElems=2
numTotElems=numQuadElems+numTriElems
! Allocate and fill the element id array.
allocate(elemIds(numTotElems))
elemIds=(/1,2,3,4,5/)
! Allocate and fill the element topology type array.
allocate(elemTypes(numTotElems))
elemTypes=(/ESMF_MESHELEMTYPE_QUAD, & ! elem id 1
ESMF_MESHELEMTYPE_TRI, & ! elem id 2
ESMF_MESHELEMTYPE_TRI, & ! elem id 3
ESMF_MESHELEMTYPE_QUAD, & ! elem id 4
ESMF_MESHELEMTYPE_QUAD/) ! elem id 5
! Allocate and fill the element connection type array.
! Note that entries in this array refer to the
! positions in the nodeIds, etc. arrays and that
! the order and number of entries for each element
! reflects that given in the Mesh options
! section for the corresponding entry
! in the elemTypes array.
allocate(elemConn(4*numQuadElems+3*numTriElems))
elemConn=(/1,2,5,4, & ! elem id 1
2,3,5, & ! elem id 2
3,6,5, & ! elem id 3
4,5,8,7, & ! elem id 4
5,6,9,8/) ! elem id 5
else if (petCount .eq. 4) then
! Setup mesh data depending on PET
if (localPET .eq. 0) then !!! This part only for PET 0
! Set number of nodes
numNodes=4
! Allocate and fill the node id array.
allocate(nodeIds(numNodes))
nodeIds=(/1,2,4,5/)
! Allocate and fill node coordinate array.
! Since this is a 2D Mesh the size is 2x the
! number of nodes.
allocate(nodeCoords(2*numNodes))
nodeCoords=(/2.9, 2.9, & ! node id 1
4.0, 2.9, & ! node id 2
2.9, 4.0, & ! node id 4
4.0, 4.0 /) ! node id 5
! Allocate and fill the node owner array.
allocate(nodeOwners(numNodes))
nodeOwners=(/0, & ! node id 1
0, & ! node id 2
0, & ! node id 4
0/) ! node id 5
! Allocate and fill the node mask array.
allocate(nodeMask(numNodes))
nodeMask=(/0, & ! node id 1
0, & ! node id 2
0, & ! node id 4
0/) ! node id 5
! Set the number of each type of element, plus the total number.
numQuadElems=1
numTriElems=0
numTotElems=numQuadElems+numTriElems
! Allocate and fill the element id array.
allocate(elemIds(numTotElems))
elemIds=(/1/)
! Allocate and fill the element topology type array.
allocate(elemTypes(numTotElems))
elemTypes=(/ESMF_MESHELEMTYPE_QUAD/) ! elem id 1
! Allocate and fill the element connection type array.
! Note that entry are local indices
allocate(elemConn(4*numQuadElems+3*numTriElems))
elemConn=(/1,2,4,3/) ! elem id 1
else if (localPET .eq. 1) then !!! This part only for PET 1
! Set number of nodes
numNodes=4
! Allocate and fill the node id array.
allocate(nodeIds(numNodes))
nodeIds=(/2,3,5,6/)
! Allocate and fill node coordinate array.
! Since this is a 2D Mesh the size is 2x the
! number of nodes.
allocate(nodeCoords(2*numNodes))
nodeCoords=(/4.0, 2.9, & ! node id 2
5.1, 2.9, & ! node id 3
4.0, 4.0, & ! node id 5
5.1, 4.0 /) ! node id 6
! Allocate and fill the node owner array.
allocate(nodeOwners(numNodes))
nodeOwners=(/0, & ! node id 2
1, & ! node id 3
0, & ! node id 5
1/) ! node id 6
! Allocate and fill the node mask array.
allocate(nodeMask(numNodes))
nodeMask=(/0, & ! node id 2
0, & ! node id 3
0, & ! node id 5
0/) ! node id 6
! Set the number of each type of element, plus the total number.
numQuadElems=0
numTriElems=2
numTotElems=numQuadElems+numTriElems
! Allocate and fill the element id array.
allocate(elemIds(numTotElems))
elemIds=(/2,3/)
! Allocate and fill the element topology type array.
allocate(elemTypes(numTotElems))
elemTypes=(/ESMF_MESHELEMTYPE_TRI, & ! elem id 2
ESMF_MESHELEMTYPE_TRI/) ! elem id 3
! Allocate and fill the element connection type array.
allocate(elemConn(4*numQuadElems+3*numTriElems))
elemConn=(/1,2,3, & ! elem id 2
2,4,3/) ! elem id 3
else if (localPET .eq. 2) then !!! This part only for PET 2
! Set number of nodes
numNodes=4
! Allocate and fill the node id array.
allocate(nodeIds(numNodes))
nodeIds=(/4,5,7,8/)
! Allocate and fill node coordinate array.
! Since this is a 2D Mesh the size is 2x the
! number of nodes.
allocate(nodeCoords(2*numNodes))
nodeCoords=(/2.9,4.0, & ! node id 4
4.0,4.0, & ! node id 5
2.9,5.1, & ! node id 7
4.0,5.1 /) ! node id 8
! Allocate and fill the node owner array.
allocate(nodeOwners(numNodes))
nodeOwners=(/0, & ! node id 4
0, & ! node id 5
2, & ! node id 7
2/) ! node id 8
! Allocate and fill the node mask array.
allocate(nodeMask(numNodes))
nodeMask=(/0, & ! node id 4
0, & ! node id 5
0, & ! node id 7
0/) ! node id 8
! Set the number of each type of element, plus the total number.
numQuadElems=1
numTriElems=0
numTotElems=numQuadElems+numTriElems
! Allocate and fill the element id array.
allocate(elemIds(numTotElems))
elemIds=(/4/)
! Allocate and fill the element topology type array.
allocate(elemTypes(numTotElems))
elemTypes=(/ESMF_MESHELEMTYPE_QUAD/) ! elem id 4
! Allocate and fill the element connection type array.
allocate(elemConn(4*numQuadElems+3*numTriElems))
elemConn=(/1,2,4,3/) ! elem id 4
else if (localPET .eq. 3) then !!! This part only for PET 3
! Set number of nodes
numNodes=4
! Allocate and fill the node id array.
allocate(nodeIds(numNodes))
nodeIds=(/5,6,8,9/)
! Allocate and fill node coordinate array.
! Since this is a 2D Mesh the size is 2x the
! number of nodes.
allocate(nodeCoords(2*numNodes))
nodeCoords=(/4.0,4.0, & ! node id 5
5.1,4.0, & ! node id 6
4.0,5.1, & ! node id 8
5.1,5.1 /) ! node id 9
! Allocate and fill the node owner array.
allocate(nodeOwners(numNodes))
nodeOwners=(/0, & ! node id 5
1, & ! node id 6
2, & ! node id 8
3/) ! node id 9
! Allocate and fill the node mask array.
allocate(nodeMask(numNodes))
nodeMask=(/0, & ! node id 5
0, & ! node id 6
0, & ! node id 8
1/) ! node id 9
! Set the number of each type of element, plus the total number.
numQuadElems=1
numTriElems=0
numTotElems=numQuadElems+numTriElems
! Allocate and fill the element id array.
allocate(elemIds(numTotElems))
elemIds=(/5/)
! Allocate and fill the element topology type array.
allocate(elemTypes(numTotElems))
elemTypes=(/ESMF_MESHELEMTYPE_QUAD/) ! elem id 5
! Allocate and fill the element connection type array.
allocate(elemConn(4*numQuadElems+3*numTriElems))
elemConn=(/1,2,4,3/) ! elem id 5
endif
endif
! Create Mesh structure in 1 step
srcMesh=ESMF_MeshCreate(parametricDim=2,spatialDim=2, &
nodeIds=nodeIds, nodeCoords=nodeCoords, &
nodeOwners=nodeOwners, nodeMask=nodeMask, &
elementIds=elemIds, elementTypes=elemTypes, &
elementConn=elemConn, rc=localrc)
if (localrc /=ESMF_SUCCESS) then
rc=ESMF_FAILURE
return
endif
! Create source field
call ESMF_ArraySpecSet(arrayspec, 1, ESMF_TYPEKIND_R8, rc=rc)
srcField = ESMF_FieldCreate(srcMesh, arrayspec, &
name="source", rc=localrc)
if (localrc /=ESMF_SUCCESS) then
rc=ESMF_FAILURE
return
endif
! deallocate node data
deallocate(nodeIds)
deallocate(nodeCoords)
deallocate(nodeOwners)
deallocate(nodeMask)
! deallocate elem data
deallocate(elemIds)
deallocate(elemTypes)
deallocate(elemConn)
! Create Dest Mesh
if (petCount .eq. 1) then
! Set number of nodes
numNodes=9
! Allocate and fill the node id array.
allocate(nodeIds(numNodes))
nodeIds=(/1,2,3,4,5,6,7,8,9/)
! Allocate and fill node coordinate array.
! Since this is a 2D Mesh the size is 2x the
! number of nodes.
allocate(nodeCoords(2*numNodes))
nodeCoords=(/-0.5,-0.5, & ! node id 1 Put outside the src grid
1.0,0.0, & ! node id 2
2.0,0.0, & ! node id 3
0.0,1.0, & ! node id 4
1.0,1.0, & ! node id 5
2.0,1.0, & ! node id 6
0.0,2.0, & ! node id 7
1.0,2.0, & ! node id 8
2.0,2.0 /) ! node id 9
! Allocate and fill the node owner array.
! Since this Mesh is all on PET 0, it's just set to all 0.
allocate(nodeOwners(numNodes))
nodeOwners=0 ! everything on PET 0
! Allocate and fill the node mask array.
! (Mask point sticking out of src grid and point
! uncovered by masked src point)
allocate(nodeMask(numNodes))
nodeMask=(/0,0,0,2,0,0,0,0,0/)
! Set the number of each type of element, plus the total number.
numQuadElems=3
numTriElems=2
numTotElems=numQuadElems+numTriElems
! Allocate and fill the element id array.
allocate(elemIds(numTotElems))
elemIds=(/1,2,3,4,5/)
! Allocate and fill the element topology type array.
allocate(elemTypes(numTotElems))
elemTypes=(/ESMF_MESHELEMTYPE_QUAD, & ! elem id 1
ESMF_MESHELEMTYPE_TRI, & ! elem id 2
ESMF_MESHELEMTYPE_TRI, & ! elem id 3
ESMF_MESHELEMTYPE_QUAD, & ! elem id 4
ESMF_MESHELEMTYPE_QUAD/) ! elem id 5
! Allocate and fill the element connection type array.
! Note that entries in this array refer to the
! positions in the nodeIds, etc. arrays and that
! the order and number of entries for each element
! reflects that given in the Mesh options
! section for the corresponding entry
! in the elemTypes array.
allocate(elemConn(4*numQuadElems+3*numTriElems))
elemConn=(/1,2,5,4, & ! elem id 1
2,3,5, & ! elem id 2
3,6,5, & ! elem id 3
4,5,8,7, & ! elem id 4
5,6,9,8/) ! elem id 5
else if (petCount .eq. 4) then
! Setup mesh data depending on PET
if (localPET .eq. 0) then !!! This part only for PET 0
! Set number of nodes
numNodes=4
! Allocate and fill the node id array.
allocate(nodeIds(numNodes))
nodeIds=(/1,2,4,5/)
! Allocate and fill node coordinate array.
! Since this is a 2D Mesh the size is 2x the
! number of nodes.
allocate(nodeCoords(2*numNodes))
nodeCoords=(/-0.5,-0.5, & ! node id 1 Put outside src grid
1.0, 0.0, & ! node id 2
0.0, 1.0, & ! node id 4
1.0, 1.0 /) ! node id 5
! Allocate and fill the node owner array.
allocate(nodeOwners(numNodes))
nodeOwners=(/0, & ! node id 1
0, & ! node id 2
0, & ! node id 4
0/) ! node id 5
! Allocate and fill the node Mask array.
allocate(nodeMask(numNodes))
nodeMask=(/0, & ! node id 1
0, & ! node id 2
2, & ! node id 4
0/) ! node id 5
! Set the number of each type of element, plus the total number.
numQuadElems=1
numTriElems=0
numTotElems=numQuadElems+numTriElems
! Allocate and fill the element id array.
allocate(elemIds(numTotElems))
elemIds=(/1/)
! Allocate and fill the element topology type array.
allocate(elemTypes(numTotElems))
elemTypes=(/ESMF_MESHELEMTYPE_QUAD/) ! elem id 1
! Allocate and fill the element connection type array.
! Note that entry are local indices
allocate(elemConn(4*numQuadElems+3*numTriElems))
elemConn=(/1,2,4,3/) ! elem id 1
else if (localPET .eq. 1) then !!! This part only for PET 1
! Set number of nodes
numNodes=4
! Allocate and fill the node id array.
allocate(nodeIds(numNodes))
nodeIds=(/2,3,5,6/)
! Allocate and fill node coordinate array.
! Since this is a 2D Mesh the size is 2x the
! number of nodes.
allocate(nodeCoords(2*numNodes))
nodeCoords=(/1.0,0.0, & ! node id 2
2.0,0.0, & ! node id 3
1.0,1.0, & ! node id 5
2.0,1.0 /) ! node id 6
! Allocate and fill the node owner array.
allocate(nodeOwners(numNodes))
nodeOwners=(/0, & ! node id 2
1, & ! node id 3
0, & ! node id 5
1/) ! node id 6
! Allocate and fill the node mask array.
allocate(nodeMask(numNodes))
nodeMask=(/0, & ! node id 2
0, & ! node id 3
0, & ! node id 5
0/) ! node id 6
! Set the number of each type of element, plus the total number.
numQuadElems=0
numTriElems=2
numTotElems=numQuadElems+numTriElems
! Allocate and fill the element id array.
allocate(elemIds(numTotElems))
elemIds=(/2,3/)
! Allocate and fill the element topology type array.
allocate(elemTypes(numTotElems))
elemTypes=(/ESMF_MESHELEMTYPE_TRI, & ! elem id 2
ESMF_MESHELEMTYPE_TRI/) ! elem id 3
! Allocate and fill the element connection type array.
allocate(elemConn(4*numQuadElems+3*numTriElems))
elemConn=(/1,2,3, & ! elem id 2
2,4,3/) ! elem id 3
else if (localPET .eq. 2) then !!! This part only for PET 2
! Set number of nodes
numNodes=4
! Allocate and fill the node id array.
allocate(nodeIds(numNodes))
nodeIds=(/4,5,7,8/)
! Allocate and fill node coordinate array.
! Since this is a 2D Mesh the size is 2x the
! number of nodes.
allocate(nodeCoords(2*numNodes))
nodeCoords=(/0.0,1.0, & ! node id 4
1.0,1.0, & ! node id 5
0.0,2.0, & ! node id 7
1.0,2.0 /) ! node id 8
! Allocate and fill the node owner array.
allocate(nodeOwners(numNodes))
nodeOwners=(/0, & ! node id 4
0, & ! node id 5
2, & ! node id 7
2/) ! node id 8
! Allocate and fill the node mask array.
allocate(nodeMask(numNodes))
nodeMask=(/2, & ! node id 4
0, & ! node id 5
0, & ! node id 7
0/) ! node id 8
! Set the number of each type of element, plus the total number.
numQuadElems=1
numTriElems=0
numTotElems=numQuadElems+numTriElems
! Allocate and fill the element id array.
allocate(elemIds(numTotElems))
elemIds=(/4/)
! Allocate and fill the element topology type array.
allocate(elemTypes(numTotElems))
elemTypes=(/ESMF_MESHELEMTYPE_QUAD/) ! elem id 4
! Allocate and fill the element connection type array.
allocate(elemConn(4*numQuadElems+3*numTriElems))
elemConn=(/1,2,4,3/) ! elem id 4
else if (localPET .eq. 3) then !!! This part only for PET 3
! Set number of nodes
numNodes=4
! Allocate and fill the node id array.
allocate(nodeIds(numNodes))
nodeIds=(/5,6,8,9/)
! Allocate and fill node coordinate array.
! Since this is a 2D Mesh the size is 2x the
! number of nodes.
allocate(nodeCoords(2*numNodes))
nodeCoords=(/1.0,1.0, & ! node id 5
2.0,1.0, & ! node id 6
1.0,2.0, & ! node id 8
2.0,2.0 /) ! node id 9
! Allocate and fill the node owner array.
allocate(nodeOwners(numNodes))
nodeOwners=(/0, & ! node id 5
1, & ! node id 6
2, & ! node id 8
3/) ! node id 9
! Allocate and fill the node Mask array.
allocate(nodeMask(numNodes))
nodeMask=(/0, & ! node id 5
0, & ! node id 6
0, & ! node id 8
0/) ! node id 9 (Mask out point uncovered by masked src)
! Set the number of each type of element, plus the total number.
numQuadElems=1
numTriElems=0
numTotElems=numQuadElems+numTriElems
! Allocate and fill the element id array.
allocate(elemIds(numTotElems))
elemIds=(/5/)
! Allocate and fill the element topology type array.
allocate(elemTypes(numTotElems))
elemTypes=(/ESMF_MESHELEMTYPE_QUAD/) ! elem id 5
! Allocate and fill the element connection type array.
allocate(elemConn(4*numQuadElems+3*numTriElems))
elemConn=(/1,2,4,3/) ! elem id 5
endif
endif
! Create Mesh structure in 1 step
dstMesh=ESMF_MeshCreate(parametricDim=2,spatialDim=2, &
nodeIds=nodeIds, nodeCoords=nodeCoords, &
nodeOwners=nodeOwners, nodeMask=nodeMask, &
elementIds=elemIds, elementTypes=elemTypes, &
elementConn=elemConn, rc=localrc)
if (localrc /=ESMF_SUCCESS) then
rc=ESMF_FAILURE
return
endif
! deallocate node data
deallocate(nodeIds)
deallocate(nodeCoords)
deallocate(nodeOwners)
! deallocate elem data
deallocate(elemIds)
deallocate(elemTypes)
deallocate(elemConn)
! Create dest field
call ESMF_ArraySpecSet(arrayspec, 1, ESMF_TYPEKIND_R8, rc=rc)
dstField = ESMF_FieldCreate(dstMesh, arrayspec, &
name="dest", rc=localrc)
if (localrc /=ESMF_SUCCESS) then
rc=ESMF_FAILURE
return
endif
! Create regrid status field
regridStatusField=ESMF_FieldCreate(dstMesh, ESMF_TYPEKIND_I4, &
name="regrid status", rc=localrc)
if (localrc /=ESMF_SUCCESS) then
rc=ESMF_FAILURE
return
endif
! Regrid store
call ESMF_FieldRegridStore( &
srcField, &
srcMaskValues=(/1/), &
dstField=dstField, &
dstMaskValues=(/2/), &
routeHandle=routeHandle, &
regridmethod=ESMF_REGRIDMETHOD_BILINEAR, &
dstStatusField=regridStatusField, &
unmappedAction=ESMF_UNMAPPEDACTION_IGNORE, &
rc=localrc)
if (localrc /=ESMF_SUCCESS) then
rc=ESMF_FAILURE
return
endif
call ESMF_FieldRegridRelease(routeHandle, rc=localrc)
if (localrc /=ESMF_SUCCESS) then
rc=ESMF_FAILURE
return
endif
! Check destination field
! Should only be 1 localDE
call ESMF_FieldGet(regridStatusField, 0, statusPtr, rc=localrc)
if (localrc /=ESMF_SUCCESS) then
rc=ESMF_FAILURE
return
endif
! write(*,*) localPet," Status Field=",statusPtr
! Check status
correct=.true.
if (PetCount .eq. 1) then
if (statusPtr(1) .ne. ESMF_REGRIDSTATUS_OUTSIDE) correct=.false.
if (statusPtr(2) .ne. ESMF_REGRIDSTATUS_OUTSIDE) correct=.false.
if (statusPtr(3) .ne. ESMF_REGRIDSTATUS_OUTSIDE) correct=.false.
if (statusPtr(4) .ne. ESMF_REGRIDSTATUS_DSTMASKED) correct=.false.
if (statusPtr(5) .ne. ESMF_REGRIDSTATUS_OUTSIDE) correct=.false.
if (statusPtr(6) .ne. ESMF_REGRIDSTATUS_OUTSIDE) correct=.false.
if (statusPtr(7) .ne. ESMF_REGRIDSTATUS_OUTSIDE) correct=.false.
if (statusPtr(8) .ne. ESMF_REGRIDSTATUS_OUTSIDE) correct=.false.
if (statusPtr(9) .ne. ESMF_REGRIDSTATUS_OUTSIDE) correct=.false.
else if (petCount .eq. 4) then
if (localPET .eq. 0) then !!! This part only for PET 0
! Check status for nodeIds=(/1,2,4,5/)
if (statusPtr(1) .ne. ESMF_REGRIDSTATUS_OUTSIDE) correct=.false.
if (statusPtr(2) .ne. ESMF_REGRIDSTATUS_OUTSIDE) correct=.false.
if (statusPtr(3) .ne. ESMF_REGRIDSTATUS_DSTMASKED) correct=.false.
if (statusPtr(4) .ne. ESMF_REGRIDSTATUS_OUTSIDE) correct=.false.
else if (localPET .eq. 1) then !!! This part only for PET 1
! Check status for nodeIds=(/X,3,X,6/)
if (statusPtr(1) .ne. ESMF_REGRIDSTATUS_OUTSIDE) correct=.false.
if (statusPtr(2) .ne. ESMF_REGRIDSTATUS_OUTSIDE) correct=.false.
else if (localPET .eq. 2) then !!! This part only for PET 2
! Check status for nodeIds=(/X,X,7,8/)
if (statusPtr(1) .ne. ESMF_REGRIDSTATUS_OUTSIDE) correct=.false.
if (statusPtr(2) .ne. ESMF_REGRIDSTATUS_OUTSIDE) correct=.false.
else if (localPET .eq. 3) then !!! This part only for PET 3
! Check status for nodeIds=(/X,X,X,9/)
if (statusPtr(1) .ne. ESMF_REGRIDSTATUS_OUTSIDE) correct=.false.
endif
endif
! Destroy the Fields
call ESMF_FieldDestroy(srcField, rc=localrc)
if (localrc /=ESMF_SUCCESS) then
rc=ESMF_FAILURE
return
endif
call ESMF_FieldDestroy(dstField, rc=localrc)
if (localrc /=ESMF_SUCCESS) then
rc=ESMF_FAILURE
return
endif
call ESMF_FieldDestroy(regridStatusField, rc=localrc)
if (localrc /=ESMF_SUCCESS) then
rc=ESMF_FAILURE
return
endif
! Free the Meshes
call ESMF_MeshDestroy(dstMesh, rc=localrc)
if (localrc /=ESMF_SUCCESS) then
rc=ESMF_FAILURE
return
endif
call ESMF_MeshDestroy(srcMesh, rc=localrc)
if (localrc /=ESMF_SUCCESS) then
rc=ESMF_FAILURE
return
endif
! return answer based on correct flag
if (correct) then
rc=ESMF_SUCCESS
else
rc=ESMF_FAILURE
endif
end subroutine test_regridDisjointSD