subroutine ESMF_MeshWriteVTK(mesh, filename, &
nodeArray1, nodeArray2, nodeArray3, &
elemArray1, elemArray2, elemArray3, &
rc)
!
! !ARGUMENTS:
type(ESMF_Mesh), intent(in) :: mesh
character (len=*), intent(in) :: filename
type(ESMF_Array), intent(in), optional :: nodeArray1
type(ESMF_Array), intent(in), optional :: nodeArray2
type(ESMF_Array), intent(in), optional :: nodeArray3
type(ESMF_Array), intent(in), optional :: elemArray1
type(ESMF_Array), intent(in), optional :: elemArray2
type(ESMF_Array), intent(in), optional :: elemArray3
integer, intent(out), optional :: rc
!
! !DESCRIPTION:
! Write a mesh to VTK file.
!
! \begin{description}
! \item [mesh]
! The mesh.
! \item[filename]
! The name of the output file.
! \item[{[nodeArray1-3]}]
! Arrays built on the node location of the mesh
! \item[{[elemArray1-3]}]
! Arrays built on the element location of the mesh
! \item [{[rc]}]
! Return code; equals {\tt ESMF\_SUCCESS} if there are no errors.
! \end{description}
!
!EOPI
!------------------------------------------------------------------------------
integer :: localrc
type(ESMF_Logical) :: isfree
type(ESMF_MeshStatus_Flag) :: status
! initialize return code; assume routine not implemented
localrc = ESMF_RC_NOT_IMPL
if (present(rc)) rc = ESMF_RC_NOT_IMPL
! Check init status of arguments
ESMF_INIT_CHECK_DEEP(ESMF_MeshGetInit, mesh, rc)
call C_ESMC_MeshGetIsFree(mesh, isfree)
if (isfree == ESMF_TRUE) then
call ESMF_LogSetError(rcToCheck=ESMF_RC_OBJ_WRONG, &
msg="- the mesh internals have been freed", &
ESMF_CONTEXT, rcToReturn=rc)
return
endif
call C_ESMC_MeshGetStatus(mesh, status)
if (status .ne. ESMF_MESHSTATUS_COMPLETE) then
call ESMF_LogSetError(rcToCheck=ESMF_RC_OBJ_WRONG, &
msg="- the mesh has not been fully created", &
ESMF_CONTEXT, rcToReturn=rc)
return
endif
call C_ESMC_MeshWriteVTK(mesh%this, filename, &
nodeArray1, nodeArray2, nodeArray3, &
elemArray1, elemArray2, elemArray3, &
localrc)
if (ESMF_LogFoundError(localrc, ESMF_ERR_PASSTHRU, &
ESMF_CONTEXT, rcToReturn=rc)) return
if (present(rc)) rc = localrc
end subroutine ESMF_MeshWriteVTK