function ESMF_ArrayBundleCreate(keywordEnforcer, arrayList, multiflag, &
relaxedflag, name, rc)
!
! !RETURN VALUE:
type(ESMF_ArrayBundle) :: ESMF_ArrayBundleCreate
!
! !ARGUMENTS:
type(ESMF_KeywordEnforcer), optional:: keywordEnforcer ! must use keywords below
type(ESMF_Array), intent(in), optional :: arrayList(:)
logical, intent(in), optional :: multiflag
logical, intent(in), optional :: relaxedflag
character(len=*), intent(in), optional :: name
integer, intent(out), optional :: rc
!
! !STATUS:
! \begin{itemize}
! \item\apiStatusCompatibleVersion{5.2.0r}
! \end{itemize}
!
! !DESCRIPTION:
! Create an {\tt ESMF\_ArrayBundle} object from a list of existing Arrays.
!
! The creation of an ArrayBundle leaves the bundled Arrays unchanged, they
! remain valid individual objects. An ArrayBundle is a light weight container
! of Array references. The actual data remains in place, there are no
! data movements or duplications associated with the creation of an
! ArrayBundle.
!
! \begin{description}
! \item [{[arrayList]}]
! List of {\tt ESMF\_Array} objects to be bundled.
! \item [{[multiflag]}]
! A setting of {\tt .true.} allows multiple items with the same name
! to be added to {\tt arraybundle}. For {\tt .false.} added items must
! have unique names. The default setting is {\tt .false.}.
! \item [{[relaxedflag]}]
! A setting of {\tt .true.} indicates a relaxed definition of "add"
! under {\tt multiflag=.false.} mode, where it is {\em not} an error if
! {\tt arrayList} contains items with names that are also found in
! {\tt arraybundle}. The {\tt arraybundle} is left unchanged for these items.
! For {\tt .false.} this is treated as an error condition.
! The default setting is {\tt .false.}.
! \item [{[name]}]
! Name of the created {\tt ESMF\_ArrayBundle}. A default name is generated
! if not specified.
! \item [{[rc]}]
! Return code; equals {\tt ESMF\_SUCCESS} if there are no errors.
! \end{description}
!
!EOP
!------------------------------------------------------------------------------
integer :: localrc ! local return code
type(ESMF_ArrayBundle) :: arraybundle! opaque pointer to ESMCI class
integer :: arrayCount, i
type(ESMF_Pointer), allocatable :: arrayPointerList(:)
integer :: len_name
type(ESMF_Logical) :: multiflagArg
type(ESMF_Logical) :: relaxedflagArg
! Initialize return code
if (present(rc)) rc = ESMF_RC_NOT_IMPL
localrc = ESMF_RC_NOT_IMPL
! invalidate return value
arraybundle%this = ESMF_NULL_POINTER
ESMF_ArrayBundleCreate = arraybundle
! Determine the number of ArrayList elements
if (present(arrayList)) then
arrayCount = size(arrayList)
else
arrayCount = 0
endif
! Check init status of arguments
do i=1, arrayCount
ESMF_INIT_CHECK_DEEP(ESMF_ArrayGetInit, arrayList(i), rc)
enddo
if (present(multiflag)) then
multiflagArg = multiflag
else
multiflagArg = ESMF_FALSE
endif
if (present(relaxedflag)) then
relaxedflagArg = relaxedflag
else
relaxedflagArg = ESMF_FALSE
endif
! Copy C++ pointers of deep objects into a simple ESMF_Pointer array
! This is necessary in order to strip off the F90 init check members
! when passing into C++
allocate(arrayPointerList(arrayCount))
do i=1, arrayCount
call ESMF_ArrayGetThis(arrayList(i), arrayPointerList(i), localrc)
if (ESMF_LogFoundError(localrc, ESMF_ERR_PASSTHRU, &
ESMF_CONTEXT, rcToReturn=rc)) return
enddo
! Call into the C++ interface, which will sort out optional arguments
! Optional name argument requires separate calls into C++
if (present(name)) then
len_name = len(name)
call c_ESMC_ArrayBundleCreate(arraybundle, arrayPointerList, &
arrayCount, multiflagArg, relaxedflagArg, name, len_name, localrc)
if (ESMF_LogFoundError(localrc, ESMF_ERR_PASSTHRU, &
ESMF_CONTEXT, rcToReturn=rc)) return
else
len_name = 0
call c_ESMC_ArrayBundleCreate(arraybundle, arrayPointerList, &
arrayCount, multiflagArg, relaxedflagArg, "", len_name, localrc)
if (ESMF_LogFoundError(localrc, ESMF_ERR_PASSTHRU, &
ESMF_CONTEXT, rcToReturn=rc)) return
endif
! Garbage collection
deallocate(arrayPointerList)
! Set return value
ESMF_ArrayBundleCreate = arraybundle
! Set init code
ESMF_INIT_SET_CREATED(ESMF_ArrayBundleCreate)
! Return successfully
if (present(rc)) rc = ESMF_SUCCESS
end function ESMF_ArrayBundleCreate